| ^a${value} Second(s) Recharge | 12 |
| ${value} Energy Cost | 20 23 26 29 32 35 38 41 44 47 50 |
| Launches ${value} Projectile(s) | 1 |
| ${value} Physical Damage | min: [10.0, 16.0, 22.0, 28.0, 34.0, 40.0, 46.0, 52.0, 58.0, 64.0] |
| ${value} Target Maximum | 2 2 3 3 4 4 5 5 6 6 |
| ${value}° Arc of Attack | 180 200 220 240 260 280 300 320 340 360 |
| +${value}% Movement Speed | 300 |
| +${value}% Physical Damage | 10 12 14 16 18 20 22 24 26 28 |
| MaxLevel | 6 |
| UltimateLevel | 10 |